Computer Games for Learning: An Evidence-Based Approach (Author: Richard E. Mayer)
نویسنده
چکیده
In “Computer Games for Learning,” Richard E. Mayer presents a strong platform for understanding the current state of research in educational games and gamification. Unlike many books focusing on games or gamification, Mayer rejects any statements on educational games which are not supported by well-constructed research. The focus of this book is on that research and not the topic of games or gamification itself per se. It presents the concepts and methodologies of conducting research within the field of educational games, along with a background of work that has already been conducted, focusing on a series of studies he and his team have conducted to investigate their significance.
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ورودعنوان ژورنال:
- Ergonomics
دوره شماره
صفحات -
تاریخ انتشار 2015